Bell-ringing woman
Chime maiden 3
Affiliation Pthumerians
Locations Yahar'gul, Unseen Village,
Chalice Dungeons,
(Potentially anywhere when a Beckoning Bell is used )
Drops Quicksilver Bullets x3
518 ???
Blood Echoes
901 ???
Physical DEF icon
VS Blunt icon
89 89
VS Thrust icon
Bolt icon
89 72
Fire icon
Blood DEF icon
68 89
Arcane (DEF) icon
Slow Poison RES icon
45 250
Rapid Poison RES icon

The Bell-ringing Woman is an enemy in Bloodborne.


In-Game Description

There are some maps where the bell-ringing woman is already present. Additionally, the Sinister Resonant Bell can be used to make the bell-ringing woman appear.
If you have summoned at least one cooperative guest using the Beckoning Bell item, the bell-ringing woman will appear in the area and begin calling adversarial guests.
Use the Sinister Resonant Bell item to indicate that you wish to invade other players. While requesting to invade another player, a bell icon will appear onscreen, and ripples will appear beneath your character.
A sinister resonance will begin should a host with a bell-ringing woman present in their world be found, and after a short period of time, you will move to the host's world, commencing adversarial play.

The bell-ringing woman is a black-clad woman who always carries a bell and a dagger. A closer look at her face reveals a skeletal figure with decaying skin and gray hair.

The bell-ringing woman will continuously summon enemies while she is alive and the Hunter is within a certain range. She can only summon a certain amount of enemies at a time, but as soon as one of her summons is defeated, she will summon another to take its place. When she is defeated, any summoned enemies will receive a drop in defense and be momentarily stunned.

In Chalice Dungeons, the enemies that are summoned by a bell-ringing woman have a red glow and veiny appearance. If she is killed, any summons will instantly vanish.




Bell Ringers are relatively weak enemies and can be staggered easily. At close range they will either use an AOE spell to rapidly drain a player's health or attack them with their dagger, but will usually wait until the player is distracted by a summoned enemy.

Enemies summoned by the Bell-ringing Women, in Yahar'gul, will have a buff that grants them more health.

Due to their ability to summon enemies, they should be eliminated as quickly as possible before the player is swarmed. Once the Woman is slain, all the enemies (summoned by that particular woman) will lose the buff they had, and be staggered briefly and vulnerable to attack. The player will only receive Blood Echoes the first time they kill a summoned enemy and will not gain any if they defeat the same enemy again, although they can still receive item drops.

Chalice Dungeons

Bell-ringing Women in Chalice Dungeons will constantly summon Labyrinth Watchers, which aren't all that worrying. The problem is that the ones in later dungeons will summon Nightmare Apostles. Though there is a limit to the number of enemies that spawn, they will chase the player relentlessly, and are, from the instance they are summoned, immediately aware of the player's location. Not only that, but often times, there can two or even three Bell-ringing Women, each capable of summoning up to four enemies and one permanent enemy.

It is vital that players hunt down and eliminate these women as quickly a possible, lest players be completely overwhelmed by the sheer number of enemies.



  • In Chalice Dungeons, there are times when there will be more than one Bell-ringing Woman, summoning Nightmare Apostles. This becomes hilariously terrifying to watch 8 to 12 Nightmare Apostles running at a player. It is one of the most deadly situations in the entire game.
  • Strangely enough, one of the portraits in Forsaken Cainhurst Castle depicts these women.


[[Category:Pthumerians]] [[Category:Enemies]]

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